knapsack method - определение. Что такое knapsack method
Diclib.com
Словарь ChatGPT
Введите слово или словосочетание на любом языке 👆
Язык:

Перевод и анализ слов искусственным интеллектом ChatGPT

На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

Что (кто) такое knapsack method - определение

PROBLEM IN COMBINATORIAL OPTIMIZATION
0/1 knapsack problem; 0-1 knapsack problem; Unbounded knapsack problem; Unbounded Knapsack Problem; Binary knapsack problem; Napsack problem; Backpack problem; 0-1 Knapsack problem; Integer knapsack problem; Knapsack Problem; Algorithms for solving knapsack problems; Methods for solving knapsack problems; Approximation algorithms for the knapsack problem; Bounded knapsack problem; Multiple knapsack problem; Rucksack problem; Computational complexity of the knapsack problem
  • multiple constrained problem]] could consider both the weight and volume of the boxes. <br />(Solution: if any number of each box is available, then three yellow boxes and three grey boxes; if only the shown boxes are available, then all except for the green box.)
  • A demonstration of the dynamic programming approach.

Quadratic knapsack problem         
0-1 quadratic knapsack problem
The quadratic knapsack problem (QKP), first introduced in 19th century, is an extension of knapsack problem that allows for quadratic terms in the objective function: Given a set of items, each with a weight, a value, and an extra profit that can be earned if two items are selected, determine the number of items to include in a collection without exceeding capacity of the knapsack, so as to maximize the overall profit. Usually, quadratic knapsack problems come with a restriction on the number of copies of each kind of item: either 0, or 1.
Method (computer programming)         
COMPUTER FUNCTION OR SUBROUTINE THAT IS TIED TO A PARTICULAR INSTANCE OR CLASS
Class method; Instance method; Abstract method; Static method; Method (object-oriented programming); Method (programming); Member function; Method heading; Method name; Method (computing); Method (oo); Static functions; Static function; Static methods; Final method; Method (computer science); Hooking method; Method call; Special method; Overloaded method; Operator method; Method calls
A method in object-oriented programming (OOP) is a procedure associated with a message and an object. An object consists of state data and behavior; these compose an interface, which specifies how the object may be utilized by any of its various consumers.
class method         
COMPUTER FUNCTION OR SUBROUTINE THAT IS TIED TO A PARTICULAR INSTANCE OR CLASS
Class method; Instance method; Abstract method; Static method; Method (object-oriented programming); Method (programming); Member function; Method heading; Method name; Method (computing); Method (oo); Static functions; Static function; Static methods; Final method; Method (computer science); Hooking method; Method call; Special method; Overloaded method; Operator method; Method calls
<programming> A kind of method, available in some object-oriented programming languages, that operates on the class as a whole, as opposed to an object method that operates on an object that is an instance of the class. A typical example of a class method would be one that keeps a count of the number of objects of that class that have been created. (2000-03-22)

Википедия

Knapsack problem

The knapsack problem is the following problem in combinatorial optimization:

Given a set of items, each with a weight and a value, determine which items to include in the collection so that the total weight is less than or equal to a given limit and the total value is as large as possible.

It derives its name from the problem faced by someone who is constrained by a fixed-size knapsack and must fill it with the most valuable items. The problem often arises in resource allocation where the decision-makers have to choose from a set of non-divisible projects or tasks under a fixed budget or time constraint, respectively.

The knapsack problem has been studied for more than a century, with early works dating as far back as 1897. The name "knapsack problem" dates back to the early works of the mathematician Tobias Dantzig (1884–1956), and refers to the commonplace problem of packing the most valuable or useful items without overloading the luggage.